SWE

About Divine Robot

Founded in 2009 Divine Robot started within the gaming industry. Following several successes with app games, such as Blobster and CotBot City, our business concept has expanded into corporate VR development and simulation. Our driving force is to use technology for business strategy and brand development. Over the years, an increasing number of companies have discovered how Divine Robot’s unique expertise in C++, UI, UX-design and VR can be utilized to create intuitive large-scale application systems for millions of users across the world.

We are proud to be a long term strategic business partner to international clients such as Sony Mobile, Yara and Aimpoint. Our team of business strategists, developers and designers continuously strive to challenge the way technology can help companies deliver smarter and more efficient experiences that will change people’s reality.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Key values

Focus and trust

Clients and partners

Sony Aimpoint Comhem Stratiteq Yara Blinka Blå Å&R Carton

Code

Quality assured and tested

ROI

Business Strategic Tech Partner

The Team

Agile, transparent and iteratively

Gamification

Research based game development